DiGRA Central Asia Conference 2026

The first game studies conference in Central Asia

The first game studies conference in Central Asia

INTRODUCTION

INTRODUCTION

About the Conference

DiGRA Central Asia Conference is a one-day regional academic event hosted at the Kazakh-British Technical University in Almaty. The conference brings together researchers and practitioners from Central Asia to strengthen the emerging game studies community and build a sustainable academic network in the region.

The event focuses on game studies, gamification, serious games, and immersive technologies. The working language is English. The conference will be held on-site with live recording and streaming to ensure accessibility for international participants and regional institutions.

This conference is organized by DiGRA Central Asia - a newly established regional chapter of the Digital Games Research Association (DiGRA).

DEEP DIVE

DEEP DIVE

The Main Research Topics

Game Studies

Gamification

Serious Games

Game Development

The conference aims to develop a strong regional research network in Central Asia by connecting scholars, students, and industry professionals working in game studies and related fields. It serves as a platform for academic exchange, collaboration, and the growth of a sustainable game studies community in the region.

Game Studies

Gamification

Serious Games

Game Development

The conference aims to develop a strong regional research network in Central Asia by connecting scholars, students, and industry professionals working in game studies and related fields. It serves as a platform for academic exchange, collaboration, and the growth of a sustainable game studies community in the region.

Game Studies

Gamification

Serious Games

Game Development

The conference aims to develop a strong regional research network in Central Asia by connecting scholars, students, and industry professionals working in game studies and related fields. It serves as a platform for academic exchange, collaboration, and the growth of a sustainable game studies community in the region.

Take an Action

Take an Action

Who Can Participate?

Master’s students

Master’s students

Master’s students

Undergraduate students

Undergraduate students

Undergraduate students

Industry professionals

Industry professionals

Industry professionals

PhD candidates &

Early-career researchers

PhD candidates &

Early-career researchers

PhD candidates &

Early-career researchers

People

People

Conference Committee

Reviewers

Reviewers

Meet Our External Reviewers

Devon Allcoat • University of Warwick (UK)
Alina Gutoreva • KBTU (Kazakhstan)
William Huber • Falmouth University (UK)
Stanisław Krawczy • University of Wrocław (Poland)

Where? When? Register Now

Where? When? Register Now

Key dates and Location

Key Dates and The Spot

The conference will take place on-site at KBTU , with live recording and streaming to ensure accessibility for international participants. Registration for listeners is open!

Conference: February 21, 2026

Adress: Republic of Kazakhstan Almaty, Tole bi street, 59

Extended abstracts: February 28, 2026

Proceedings: After the Event

DiGRA Central Asia 2026

Join Us!

Registration and
Participation is Free

Key Dates and The Spot

The conference will take place on-site at KBTU , with live recording and streaming to ensure accessibility for international participants. Registration for listeners is open!

Conference: February 21, 2026

Adress: Republic of Kazakhstan Almaty, Tole bi street, 59

Extended abstracts: February 28, 2026

Proceedings: After the Event

DiGRA Central Asia 2026

Join Us!

Registration and
Participation is Free

Key Dates and The Spot

The conference will take place on-site at KBTU , with live recording and streaming to ensure accessibility for international participants. Registration for listeners is open!

Conference: February 21, 2026

Adress: Republic of Kazakhstan Almaty, Tole bi street, 59

Extended abstracts: February 28, 2026

Proceedings: After the Event

DiGRA Central Asia 2026

Join Us!

Registration and
Participation is Free

Event agenda

Event agenda

Discover the Full
Programme

Kickoff

Conference Opening

Kickoff

Conference Opening

9:30 AM

Registration

Whole day

Video games Showcase

10:00 AM

Opening Plenary: DiGRA CA Board Members

10:30 AM

Keynote speaker

Derek Rein is a Senior Visual Effects Artist and Compositing Supervisor with credits on major feature films including The Batman, Wonder Woman, Fantastic Four, Guardians of the Galaxy, Pirates of the Caribbean, and the Fast & Furious franchise. With over a decade of industry experience, Derek brings both technical expertise and creative vision to his work.

Derek Rein

NYFA Almaty

Derek Rein

NYFA Almaty

Section 1

Gamification and Learning

Section 1

Gamification and Learning

11:00 AM

How Gamification Rewards Shape Motivation: A Self-Determination Theory Perspective

11.30-12.30 PM

Achievement Surfers: A gamified runner-based learning tool for improving student learning outcomes

2.30-04.30 PM

Games for a Sustainable Future: Developing Environmental Literacy in Schoolchildren.

2.30-04.30 PM

Coffee break

Section 2

Game Development, Technology, and Player Analysis

Section 2

Game Development, Technology, and Player Analysis

13:00 PM

Radiance Cascades Compared to Unity’s Standard Global Illumination Methods: A Cross-Genre Benchmark Study and Assessment of Practical Applicability

13:25 PM

Comparative Analysis of the Game World Perception in Narrative Games through Interaction in Virtual Reality and on a Flat Screen

13:50 PM

Integrating telemetry with player motivation models

14:15 PM

The Crisis-Driven Transaction: Mobile F2P Monetization as a Reflection of the Contemporary Digital Consumption Environment

14:40 PM

Let Them Cook: Creating and Evaluating a Game on Traditional Cuisine of Central Asia

15:05 PM

Coffee break

Section 3

AI and Ethics in Game Design

Section 3

AI and Ethics in Game Design

15:50 PM

Application of Causal Machine Learning to Compute the effects of video game intensity on students' academic performance and psychosocial well-being: An analysis based on the survey data

Whole day

Games as a Tool for Researching Artificial Intelligence: Using NPC Behavior in
Open World Simulations as an Example

10:00 AM

Narrative Design in the Age of Procedural Generation

10:30 AM

The Ethics and Psychology of Monetization Design: From Exploitation to Long-Term Engagement

Register Now!

Register Now!

DiGRA Central Asia Conference 2026

The first game studies conference in Central Asia

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